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Wildstar Guides: Movement and Crowd Control

WildStar does two things differently when it comes to movement and crowd control. The first is the fact you can not only double jump (just hit space bar twice) but can also dash. As mentioned above, dash works as a skill to gain space as opposed to immunity. Its recharge is relatively slow and you need to manage it effectively in order to ensure prolonged survivability. Lastly, Crowd Control in WildStar works a little differently with physical limitations or restrictions placed on you when under their effect. For example, when affected by Blind your screen will actually go black or when subdued your character will drop their weapon. It’s important you recognise what’s happening to your character and act accordingly. 

 

Movement and Crowd Control

 

Subdude - Causes you to drop your weapon (you need to retrieve it)
Stun - Prevents your character from moving (you can tap F to remove it)
Knockdown - Prevents your character from moving (you can dash to remove it)
Root - Prevents your character from moving (you can use break-out abilities which remove it)
Tether - Prevents your character from moving away from a fixed location (you need to destroy the object tethering you)
Knockback - Prevents casting and takes several seconds to get back up (you can dash to remove it)
Blind - Prevents you from seeing with a clouded screen (you can cleanse this to remove it)
Disorient - Reverses your characters movement (you can cleanse this to remove it)